// Fill out your copyright notice in the Description page of Project Settings.

#pragma once

#include "CoreMinimal.h"

UENUM(BlueprintType)
enum class EBoomAbilityInputID : uint8
{
	NONE = 0			UMETA(DisplayName = "None")
	, Confirm = 1		UMETA(DisplayName = "Confirm")
	, Cancel = 2		UMETA(DisplayName = "Cancel")
};